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- Getting Back Issues
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- If you want to get hold of back issues of EA, then you need look
- no further. At the moment, all three issues are shareware, so you need
- not worry about any kind of ridiculous prices, unless charged by other
- PD libraries.
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- If you know of someone who already has issue 1-3, then you can
- copy your back copy from him/her. Any issues after number 3 are
- registered, and must be purchased from me.
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- You can get either of the first three issues from me, by either
- ordering the appropriate Mushroom disk from the library (it will cost
- you £1.50). Alternatively, you can send me 2 formatted disks and an
- SAE, with another first class stamp enclosed for each issue wanted,
- and I will copy the issue you request onto the disks, and mail them
- back to you the following day.
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- Also, you could send 5 first class stamps per issue, and I will
- ÿ
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- supply you with the disks. If you are sending your own disks, then why
- not fill them full of AMOS PD, such as source, and of your own
- programs, so that I can include them in the library on Mushroom disks.
- All source and programs which work correctly will be included, and may
- even get on the coverdisks.
-
- ù
- The address to send your orders to is scattered around various
- different articles of the magazine, so I won't bother repeating it
- again. Hope you enjoy the rest of the magazine. If you have any
- suggestions for improving the magazine, then why not fill in the
- questionairre and send it back to me. Meanwhile, here is a quick
- rundown of what was featured in the previous issues of EA.
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- Issue 1
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- Disk 1
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- Articles include :
- ÿ
- ý
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- Paul Burkey Interview, Tracker Tutorial 1 by Andrew "Mushroom"
- Kellett, Graphic Equalizer Tutorial by Andrew "Mushroom" Kellett,
- A slight IFF fonts tutorial, also by Andrew "Mushroom" Kellett,
- and the rest of the magazine covers AMOS bits, as well as the
- library.
-
- û
- Source code from the Tracker tutorial, and also the Graphic
- Equalizer tutorials are stored on the disk. For the equalizer,
- there are 8 Source examples, an example tune, and an example
- sprite bank to use. For the Tracker tutorial, there are 3 example
- programs, along with 3 more IFF fonts converted into AMOS programs
- by Andrew "Mushroom" Kellett, and an example sprite bank for the
- equalizers used.
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- Disk 2
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- Programs featured on the disk are :
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- TERDS Stereogram creator by C. Drinkwater
- Piles'O'Tiles exclusive demo by Paul Burkey
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- 19 Source code programs, 4 IFF fonts, 5 Stereogram examples. All
- source and IFF files ready to use.
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- Issue 2
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- Disk 1
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-
- û
- Articles include :
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- Piles'O'Tiles review, Tracker Tutorial number 2 by Andrew
- "Mushroom" Kellett, Classic games reviews, lots of Hints and tips,
- Questionairre, Lot's of Source code and samples listed, and the
- rest of the articles concentrating on the Library, and other AMOS
- subjects.
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- Also saw the introduction of my Mushroom disk analyser, which
- provided the user with a much-closer look at the contents on the
- Mushroom disks in the library. 42 Mushroom disks were analysed and
- entered for the users viewing pleasure.
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- 4 Source code programs on the disk, from within the different
- tutorials, 8 Music modules, ranging in size and type, and the
- AMOS bank graphics files used for within the magazine. All source
- ready to use.
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- Disk 2
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- Programs featured on the second issue were :
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- Smoothguide by Paul Burkey
- Titchyplay V1.5 by Andrew "Mushroom" Kellett
- Twinz Quick Demo by Andrew "Mushroom" Kellett
- Phonebook by Andrew "Mushroom" Kellett
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- 15 Source code programs, sorted into different sections, including
- Requester_Play, a music player by Andrew "Mushroom" Kellett, which
- was fully documented in the second Tracker tutorial, and 4 IFF
- files from the Twinz demo. All source ready to use.
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- For more detailed information on any of the issues, feel free to
- contact me at the Mushroom PD address, which is scattered around
- various parts of this issue.
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- ÷
- EOF
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